Update 1.1.10a


1.1.10a

- Added an option to reduce flashing in the accessibility settings

- Scroll speed change effects and a pause graphical effect can be authored into tracks.  This can be seen in "PUSH/PULL"
In the song editor, scroll speed can be edited with shift-T, and pauses can be edited with shift-P.

- Patreon supporters are indicated on the Steam leaderboards.

- Added some sound effect references to audio cues screen.

- Audio Cues 1 mode - Added graphical effects that correspond to the cue sounds.

- Input - Keyboard and gamepad events are now polled in a separate thread for more consistency and less input latency.

- Song editor - Notes can be edited while the song is playing by pressing gameplay buttons.
For non-keysounded samples, notes will be quantized to the nearest current editor resolution setting.
For keysounded samples, slices can be inserted while playing while pressing X.  Notes will be authored on the nearest slice.

- Editor - When unpausing the game, the music resumes properly without needing to hit a note or slice.

- Missions no longer require that you do not touch the walls.

Files

sequence-storm-win64.zip 385 MB
Version 1.1.10a Jan 10, 2020
sequence-storm-win64-demo.zip 261 MB
Version 1.1.10a Jan 10, 2020

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